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TIP:  "Research Cards" can get you out of sticky situations. Don't underestimate their power.

TIP:  "Research Cards" can get you out of sticky situations. Don't underestimate their power.

The Game:

A mysterious signal originating from the Tharsis region of Mars set us on a frantic mission. Who sent it? And why? Impossible questions, but in them lie the key to humanity’s survival.

Now, millions of miles away from home a micrometeoroid storm has left us with a severely damaged ship, two deceased crew, and the sneaking suspicion this trip was doomed from the start.

Tharsis puts you in control of humanity’s first manned mission to Mars, just as it’s struck by a micrometeoroid storm. You must guide your crew through disasters, food shortages,  and the unforgiving nature of space — all while maintaining your sanity amidst cryptic signals and warnings from Mars.


The Team:

Tharsis was funded and developed by Choice Provisions, Inc. The intention was to make a unique science fiction game. It is the brainchild of Director Mike Roush, who was initially inspired by the tale of the whaling ship Essex. The Essex was sunk by a whale and the crew, escaping in dinghies, floated around the sea for 95 days doing "whatever" they could to stay alive. 

For systems design, Choice Provisions collaborated with Zach Gage (STFJ). Zach is responsible for introducing dice in space. 

 

THE MUSIC:

The Tharsis soundscape is brought to you by Weval. Tharsis uses the album Half Age EP in its entirety.

Please feel free to support these artists by purchasing their music.                         iTunesAmazon